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Old Mar 27, 2011, 06:17 PM // 18:17   #1
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Default Capped Elite skill do not replace original

Whenever you are capping an elite and go back to the outpost, your new elite replaces the old elite.

This is annoying because I don't need the new elite in my new skill bar.

Last edited by Miteshu; Mar 27, 2011 at 07:42 PM // 19:42..
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Old Mar 27, 2011, 06:28 PM // 18:28   #2
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Well i don't think this post is very well thought through at all. All you have to do is drag your elite to the right of the capped elite. There's no "fix" necessary.

/notsigned
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Old Mar 27, 2011, 06:49 PM // 18:49   #3
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it gets rid of the first elite in your bar if you put the cap sigs in the skill slots that come before your actual elite it will get rid of the capped skills.
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Old Mar 27, 2011, 07:29 PM // 19:29   #4
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Quote:
Originally Posted by Del View Post
Well i don't think this post is very well thought through at all. All you have to do is drag your elite to the right of the capped elite. There's no "fix" necessary.

/notsigned
Well, it isn't well thought out because there is no need for a complex formula.

It sounds simple to drag your elite to the bar, except there are hundreds of skills in the skill menu.

Searching for it again is a pain.
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Old Mar 27, 2011, 07:31 PM // 19:31   #5
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There are 8 skills on your skill bar, not hundreds.
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Old Mar 27, 2011, 07:40 PM // 19:40   #6
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Originally Posted by Xenomortis View Post
There are 8 skills on your skill bar, not hundreds.
You're confused.

After capping an elite an going back to the outpost, your elite replaces your original elite.
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Old Mar 27, 2011, 07:42 PM // 19:42   #7
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If you have more than one elite, the elite skill on the skill slot of the lowest number is removed, so for example if you have an elite on skill one, and a elite on skill two, the elite on skill one is removed.

So basically put your capture signet on skill one and it is solved.
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Old Mar 27, 2011, 07:46 PM // 19:46   #8
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Quote:
Originally Posted by Miteshu View Post
You're confused.

After capping an elite an going back to the outpost, your elite replaces your original elite.
No I'm not, read these two posts:


Quote:
Originally Posted by Del View Post
Well i don't think this post is very well thought through at all. All you have to do is drag your elite to the right of the capped elite. There's no "fix" necessary.

/notsigned
Quote:
Originally Posted by Verian Dynore View Post
If you have more than one elite, the elite skill on the skill slot of the lowest number is removed, so for example if you have an elite on skill one, and a elite on skill two, the elite on skill one is removed.

So basically put your capture signet on skill one and it is solved.

This fact is mentioned on the wiki: http://wiki.guildwars.com/wiki/Signe...#Capture_notes
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Old Mar 27, 2011, 07:49 PM // 19:49   #9
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The game used to work the other way around, that it would only retain the leftmost elite. This was far more intuitive IMO, as most people tend to stick their less used skills (like cap sigs) at the end.
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Old Mar 27, 2011, 08:28 PM // 20:28   #10
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Seems like a fairly minor annoyance but I see no reason not to fix it to be more intuitive.

/signed
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Old Mar 27, 2011, 09:42 PM // 21:42   #11
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lol..... seriously? this is a non issue, why are you making a big deal out of nothing. put sigs of capture in front of the elite you wanna keep, how hard is that

talk about some lazy.......
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Old Mar 27, 2011, 09:47 PM // 21:47   #12
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Also, do you realise you can switch the order of your skills around while in an explorable area or mission? If you don't want to put the new unwanted elite closer to the left than the old one, just switch them around before going through a portal. This isn't a difficult thing to do.

/notsigned.
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Old Mar 27, 2011, 09:53 PM // 21:53   #13
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wow..... this is one of the dumbest posts ive seen since that guy a few days ago suggested removing secondary professions.

/notsigned. stop being lazy. if it annoys you that much save your build beforehand and load it when you get into the outpost. problem solved. now stop being a baby and deal wtih it.
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Old Mar 27, 2011, 11:04 PM // 23:04   #14
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Quote:
Searching for it again is a pain.
Sort by elite status..... you can't possibly be that lazy..... and you should at least pay attention to what attribute your original elite is under.
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Old Mar 28, 2011, 11:09 AM // 11:09   #15
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We all agree that this isn't a BIG issue and players could avoid problem either by having the capture signet left of elite either by draging elite to the skill bar once in an outpost.

BUT, this is still unintuitive, and even if it's not a big issue, I don't see any reason why I would say "no, don't change it". Making things better is always good, even for small things.

Plus, if you are in a dungeon, capture a skill, and forget to change the order before changing level ...

Quote:
The game used to work the other way around, that it would only retain the leftmost elite. This was far more intuitive IMO, as most people tend to stick their less used skills (like cap sigs) at the end.
/signed

Would be even better if the retained elite was the one you didn't just capture, but this is maybe harder to implement.
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Old Mar 28, 2011, 12:23 PM // 12:23   #16
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Maybe the game should scan your brain IRL to find out which skill you prefer?
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Old Mar 28, 2011, 12:59 PM // 12:59   #17
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Quote:
Originally Posted by Eowin Of Rohan View Post
We all agree that this isn't a BIG issue and players could avoid problem either by having the capture signet left of elite either by draging elite to the skill bar once in an outpost.

BUT, this is still unintuitive, and even if it's not a big issue, I don't see any reason why I would say "no, don't change it". Making things better is always good, even for small things.

Plus, if you are in a dungeon, capture a skill, and forget to change the order before changing level ...


/signed

Would be even better if the retained elite was the one you didn't just capture, but this is maybe harder to implement.
This doesn't make the game better, it makes it worse. What if I want to keep the Elite that I captured instead of the Elite that I took with me? It takes only one drag of the mouse to get the Elite skill you want to keep to the right of the one you want to get rid of, so I think it should just stay this way. The current system works both ways rather than one-sided.
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Old Mar 29, 2011, 10:39 PM // 22:39   #18
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Quote:
Originally Posted by firadesunna View Post
Maybe the game should scan your brain IRL to find out which skill you prefer?
This is a great idea I demand this be implemented immediately

but seriously
Quote:
It takes only one drag of the mouse to get the Elite skill you want to keep to the right of the one you want to get rid of
Quote:
put sigs of capture in front of the elite you wanna keep
Quote:
If you have more than one elite, the elite skill on the skill slot of the lowest number is removed, so for example if you have an elite on skill one, and a elite on skill two, the elite on skill one is removed.
Quote:
it gets rid of the first elite in your bar if you put the cap sigs in the skill slots that come before your actual elite it will get rid of the capped skills
Quote:
All you have to do is drag your elite to the right of the capped elite.
how many times must it be said.....
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Old Mar 30, 2011, 09:22 AM // 09:22   #19
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o_O
Nah people can't be THAT lazy...
I want the game to autopick the items/gold on the floor, I can't be bothered to click onto them after all!
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Old Mar 30, 2011, 11:46 AM // 11:46   #20
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I remember when the update to change this came through. Randomly, ANet changed it so that when you capped an elite it changed the LEFTMOST skill on your bar rather than the RIGHTMOST.

So, if you don't want it to replace your elite. Put the capsig on the left.
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